Dodge
Double-tap a direction to burst sideways, then chain it into a double jump. Rockets miss what they can't predict.
Welcome back, .
Blue vs Red · 4 v 4 · capture the flag
A fast arena shooter with a Translocator, dodge jumps, jump pads and a zero-gravity map. One click and you are in.
Bots fill every empty seat, so a match is always ready.
Server online · Join01How it plays
Every map rewards the player who moves best. Four tools get you there first.
Double-tap a direction to burst sideways, then chain it into a double jump. Rockets miss what they can't predict.
Throw the disc, then teleport to it. Cross the map in a blink, or land on an enemy for a telefrag. Carrying the flag? Teleporting drops it.
Step on and get thrown onto the skyways, sniper decks and catwalks. Learn where each one lands.
On Orbital Drift, gravity all but vanishes between the islands. Thrust, drift and line up shots across open space.
02Maps
Mirrored bases, a flag in each, and a lot of ground between them.

Protocol 2027
Industrial Catwalks & Grand Courtyard
Two fortified bases face off across a courtyard of catwalks, skyways and a hanging monolith. Jump pads throw you onto the high routes, and the shield belt waits on the bridge under the spire.

Orbital Drift
Two Space Islands • Zero-Gravity Void Jump
Two station islands joined by one thin bridge over open space. Gravity all but vanishes between them: drift, thrust, and try not to miss the bridge.

CTF-Containment
Slime Trench • Gantries • Maintenance Ducts
A compact techbase cut in two by a trench of toxic slime. Run the gantries up high, fight over the UDamage on the open causeway, or slip through the maintenance ducts into the flag room's side door.
03Arsenal
Stats come straight from the game's damage table, so this page can't go out of date.
Throw the disc, then teleport to it. Land on someone and they are gone. Teleporting drops the flag.
2An instant beam and a slow energy core. Hit the core with the beam for a combo blast.
3Nine ricocheting chunks up close, or an arcing shell that bursts where it lands.
4Hold to load up to six rockets, release to fire them together. Aim at your feet to rocket jump.
5Rapid plasma bolts, or a short tether that drains health and feeds your shield.
6A long-range slug that rewards headshots. Alt fire zooms.
7Spinning blades that bounce off walls. Alt fire curves them around corners.
8A close-range shockwave, or a slow singularity that pulls players in before it bursts.
04Bots
Teams play 4 a side. Bots take every seat nobody is in and step aside as people join, one per player. Each plays a role:
05FAQ
Yes. There is nothing to buy and no ads. Open the page and play.
No. You play as a guest straight away. Signing in with Google is optional and only keeps your profile and stats.
A desktop or laptop browser with WebGL 2 (current Chrome, Edge, Firefox or Safari), a mouse and a keyboard.
WASD to move and the mouse to aim. Space jumps (twice for a double jump), a double-tap of a direction dodges, 1–8 pick a weapon, holding Q opens the weapon wheel, holding V gives your bots orders and F tosses the flag.
Yes. Play now puts you in a match on the arena you pick, and bots fill the empty seats. New players join the busiest match that still has room, so friends who pick the same arena at the same time play together. When every match of an arena is full, a new one opens. To play only with your friends, choose Create private match in the game menu: you get an invite link to share, up to 8 players a side pick their own teams, and the host can turn the bots off, restart the match or remove a player. To play public matches together on one team, start a party: in a match, open the Invite panel (key I), choose Invite friends to your party and share the link. A party holds up to 4 players: your friends join your match on your team, and if your team is full the whole party moves to a match with room, together. The badge at the top of this page shows how many people are playing. To play on your own, choose Solo play vs bots.
No. SubnetSiege is inspired by the classic arena shooters, with its own weapons, maps and ideas, such as a zero-gravity arena. It is not affiliated with or endorsed by Epic Games. Unreal and Unreal Tournament are trademarks of Epic Games, Inc.
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